Hello! I'm daiko, but you might have known that already. I'm a 23 year old RPG Maker developer and CompSci student, and I think game development is pretty fun. I also draw sometimes (I prefer
programming, though)!
I've regularly been using RPG Maker 2003 for about 8 years now, but my history with game development tools goes back way further than that -- I downloaded romhacking tools for the GBA Pokemon games
from a suspicious website (entirely in Spanish, a language I do not speak) when I was 7 or so, microwaving our family computer with adware in the process. (Does anyone remember wahack?)
A friend of mine told me about their own NeoCities page, which got me really into the site once I looked around at other people's pages. Now I'm here!
Anyway, I don't really finish things that I start. Maybe DAIKONET will be one of the things I actually see through?
THINGS THAT INTEREST ME
- Game conservation!
Games are as deserving to be chronicled and archived as any other type of media, be it through the humble YouTube longplay or through an article written by my heroes over at tcrf.net.
Any kind of game preservation bangs like nothing else, really. I'm a complete fucking egg when it comes to actually knowing how decompiling/dumping works, but knowing that smart people are sweating and toiling to make sure future generations
can play and enjoy a game regardless of its obscurity helps me dream sweet dreams when I'm curled up in my race car bed at night.
It's also exciting in that "digging up buried treasure" kind of way, when unused files or commented-out code is discovered and you're
left wondering about what they intended on adding or how the project may have turned out in some alternate timeline where these ideas and features
survived to the finished product. Gameplay footage from pre-release builds or whatever media we have access to feels like gazing into a portal to a bizarro universe by way of a video game. It's such
a cool hobby and I really wish I knew how to contribute to the development of our technological fossil record.
- Retro anime!
This is mostly an aesthetic preference, (yeah yeah fake fan blah blah) but the expressive, fun, varied designs of anime characters prior to the turn of the millenium are endlessly appealing
to me. I'm not necessarily an avid anime watcher but old anime is some of my favorite content to watch, even when it's boring solely because I love looking at it.
The more dated it looks, the more I love it. Spiky hair and big titties and buff guys ooh baby!!!
(My favorites/recommendations are Trigun, Slayers, and Hunter x Hunter (the original). I don't read manga very often, but the first Pokemon Adventures volumes are pretty fun,
and I like the Urusei Yatsura manga okay.)
- Warm climates!
This is a weird one, but ever since I was a kid, I was really fond of desert and jungle settings. Maybe it's because I love summer?
Maybe it's because I grew up somewhere cold and gray? Who knows, but it's still true today. I want to eat a pile of sand and then also eat a rafflesia.
- TTRPGS!
Okay, so I haven't tried many (and never played D&D for more than one session, too LoTR for my liking -- that, and I don't know anyone who would host), but I'm
really fond of a lightweight Japanese one called "Ryuutama". I'm currently GMing a long-term campaign with some of my best friends, and its cute aesthetic
and simple, low-stakes design made it an easy choice, since none of us have played a TTRPG before.
I recommend it, though finding a copy of the rules will likely require you to order the book online.
I consume a lot of D&D podcasts (only one or two actual play, I prefer hearing discussion of the game's lore and mechanics) whenever I'm driving. I think it started when I was working a
tedious desk job and now it's a ritual for any given work day or commute. If I were to try a different tabletop, the original Cyberpunk game (of 2077 fame)
comes to mind, I guess! Look out for a shrine page for Ryuutama within Hypernet, by the way!
- Worldbuilding!
Doing an badass gainer flip off the last bulletpoint, I think worldbuilding is the sickest thing a writer can flesh out for a story. I could talk about the benefits of a well-wrought world or
something, but the short answer is that I'm down bad for extensive lore about any given setting. Spew intricate lore about civic ordinances in your fantasy campaign city and I will listen, enraptured! For real!!!!!
- History!
...Technically still in the "TTRPG" rodeo! We're still basically on worldbuilding! I don't stop! History is my favorite subject. There are things I find interesting and other things I don't,
but who doesn't want to understand how our world got where it is? Or the history of cottage cheese. Wherever my eyes and brain take me.
- TCGs!
I'm a really big fan of card games (not that I can really play them -- none of my friends want to learn the rules). As a kid, I was obsessed with the short-running Neopets TCG;
I think it was the first card game I tried to actively learn to play. I never did, because our local store stopped stocking packs soon after I got into it, and I was still too
"in first grade" to actually read a guide.
Nowadays, I really like the big three
-- Pokemon, Yu-Gi-Oh!, and I'm trying to learn how to play MtG. Card art pretty. Ooga booga
- Music of the nineties and early 2000s!
The trashiest manufactured pop and rock of those two eras are the music I'm most nostalgic for. I blame movies (and the radio that was always on in the car when I was growing up).
Also anime stuff, there's a lot of Vocaloid music circa 2009 that goes hard (not 90s-2000, but listen man)
KORE MO UNMEI JA NAI KA KIERU KIERU TO ARU AISE *soulfully*
THINGS THAT IRRITATE ME
- Labels
Trying to desperately categorize your social life and cliques by who they are and who they are not -- in other words, I really don't like people
who try to put themselves and other people into boxes. Don't do that.
- Kids
Kids are annoying. Especially you, teenagers. It's an awkward, reactionary phase of your life and I don't care to engage with people who don't have the brain wrinkles to know how to moderate their own emotions yet.
I hated myself when I was one, and only consider myself tolerable now that I'm older.
(Sorry if that's you; your time will come.)
- When you use a soda fountain and the foam rises all the way to the top and you have to wait like, a full minute for it to go down
...yeah
- The word "lewd"
Disgusting! Creepy! Used by juvenile weirdos! Use big boy words and call something sexy or hot! Unless you're a lawyer discussing something like "open or gross lewdness", natch.
- People who say "if done correctly"
Specifically, I mean people who are clarifying that a concept/trope/theme in a piece of fiction is would be a quality addition "if done correctly". What does this statement mean?
That the concept/trope/theme in question would benefit the narrative it was written into, if the author knows how to write well? Amazing insight, hypothetical person.
I understand
that the nuance people mean when they say things like this is that "this would be a bad inclusion if the author doesn't incorporate it into their work in a way that matches the
wishes/expectations/sensibilities of the reader", but that should be apparent to anyone. You don't just get to write Franz Kafka into The Little Engine That Could without some really good
ideas about the kind of story you want to tell. It's just so frustrating to hear people offer it as if it's a valid form of criticism to say "this topic would be great in this story,
if the writer writes good."
- Cryptids and Lovecraft shit
Cryptids are unbelievably boring to me. My reasoning for this feeling is thus: if Bigfoot, the Loch Ness monster, Moth Man, etc. were real, how would their discovery in any way change
a story or our real world in the long-term? I understand that the discovery of a semi-sapient ape man who lives in the mountains would raise questions about mankinds own genealogy,
but once Bigfoot is dissected and put in textbooks, the mystery completely dies, and the existence of that cryptid becomes a fact of life rather than some intriguing missing link.
Unless the cryptid is some kind of crazy youkai from a spirit world, finding and recording the existence of a previously undiscovered species amounts to nothing once the deed is done from
a narrative perspective. If I even read the word cryptid in a story I put my foot on the gas. Boo. They're so boring.
Also, it's my (possibly bad) opinion that Lovecraftian horror does not translate into modern times. I am not shaken to my core at the notion that a force beyond my understanding
finds me insignificant. I don't have the ego to be rocked by the revelation that humans are not the center of the universe. (On that note, "beyond comprehension" in no world automatically means
"terrifying". It means I don't get it.)
Also, the designs are played out. Cults and fish men and spooky colors that Lovecraft is too busy pissing himself to describe are underwhelming and has-been. I hate Cthulhu.
WHERE CAN I FIND YOU?
- Where I can be found
If you play Old School RuneScape, I can usually be found hanging out on there (it's like a modern 3d chatroom, really!). Just add "DaikoScape" to your friends list, and I'll see you in Gielnor baby.....
If you don't play OSRS, I have a game development twitter that I rarely use here.
!!! WARNING !!! I am a NSFW artist, and content I produce in the future may be NSFW. Do not visit my account, let alone follow if you're under 18.
There's also a game development Tumblr that's been inactive since the site's mass exodus here.